Character mesh low poly in object mode and high poly in sculpt
I used InstantMeshes to clean the high poly character 3D scan object, which had to much vertices to be practical. Now I want to adjust the muscle structure with sculpt mode, and I noticed that the
rendering - heightmap from textures and hight poly mesh to apply
mesh - Modeling stylised fur - Blender Stack Exchange
mesh - How do I only select vertices which are visible from my
High poly mesh too high - Blender Stack Exchange
Mesh Replacement - Blender Stack Exchange
Mesh Replacement - Blender Stack Exchange
modeling - Smooth vertices with snapping - Blender Stack Exchange
mesh - How do I only select vertices which are visible from my
rendering - heightmap from textures and hight poly mesh to apply
modeling - How do I smooth a low-poly mesh without shrinking its
mesh - Modeling stylised fur - Blender Stack Exchange
modeling - How do I smooth a low-poly mesh without shrinking its
High poly mesh too high - Blender Stack Exchange