Braid dev on Steam vs. consoles, and how platform bureaucracy makes all games worse
Braid creator Jonathan Blow has posted an open letter on the ills of the bureaucratic requirements that major console companies demand of every game on their platform. He compares the Xbox 360 and Playstation 3 to Steam and Apple, which let developers update their games quickly and freely with no need for lengthy official certification procedures, and suggests that future platforms will have to
Big Game Theory!
15 Great Games That Sadly Bombed
It's Probably Fine
Survey XII: What Is the Future of Ethical AI Design?, Imagining the Internet
Banished Words Listed By Year 1976 - 2022
Casual Connect: Indie development is 'stagnant' says Braid creator, Jonathan Blow
The 50 Best Nintendo Switch Games - Paste Magazine
Creating Futures. Scenario Planning as a Strategic Managment Tool - Michel Godet by ASAP ASAP - Issuu
Best BioWare Couples
We Need More Black Video Game Developers
Revisiting 'Braid', the Indie Video Game That Set the Industry Ablaze
AaKoo's Game Lab – Home for a Game Design Praxiologist
7938309cbf3f31ea7f7dafdac69b775eab59af34.png